Exercises for Tools in the Lean Startup Methodology:
Business Model Canvas Workshop
- Objective: Familiarize with the canvas and its dynamic nature.
- Task: Break into groups and create a Business Model Canvas for a hypothetical product or service. Then, introduce a market change and ask teams to iteratively refine their canvases based on new insights.
Customer Development Interview Role-Play
- Objective: Practice conducting structured interviews and empathetic listening.
- Task: In pairs, one acts as a potential customer while the other conducts the interview. Later, switch roles. Discuss the gleaned insights and feelings post-interview.
A/B Testing Simulation
- Objective: Understand the mechanics and insights from A/B testing.
- Task: Given two designs or features of a website (A and B), simulate user interactions and gather 'feedback'. Analyse the results to decide which version to proceed with and why.
Agile User Stories Creation
- Objective: Draft user stories grounding product features in real user needs.
- Task: Pick a product and brainstorm potential user stories that highlight needs and desires. Discuss and prioritize them in terms of impact and feasibility.
Landing Page Design Challenge
- Objective: Understand the utility of landing pages in early validation.
- Task: Using tools like Unbounce or Instapage, design a landing page for a hypothetical product. Share designs and discuss strategies to drive traffic and gauge interest.
Analytics Platforms Exploration
- Objective: Learn to derive insights from user data.
- Task: Using mock data on platforms like Google Analytics or Mixpanel, analyse user interactions and behaviours. Draw conclusions on user preferences and potential areas of improvement.
Feedback Gathering Exercise
- Objective: Streamline feedback collection and analysis.
- Task: Using tools like UserVoice or Typeform, create a survey for a hypothetical product. Distribute among peers and analyse the feedback to identify trends and insights.
Prototyping and Feedback Integration
- Objective: Align customer development interviews with tangible feedback.
- Task: Present a basic prototype or mock-up during a simulated customer interview. Gather feedback and discuss its implications on the product's design and functionality.
Data-Driven Decision Workshop
- Objective: Emphasize the importance of A/B testing in product decisions.
- Task: Present data from two variations of a feature. Ask teams to make decisions based on this data and justify their choices.
Feedback Platforms Dive-In
- Objective: Familiarize with different platforms for structured feedback.
- Task: Explore platforms like UserVoice and Typeform. Design feedback forms for different stages of a product's lifecycle (e.g., MVP stage, post-launch, after updates).
Scenario-based Tool Application
- Objective: Understand when to use which tool.
- Task: Presented with different business scenarios (e.g., early-stage validation, post-launch feedback, feature improvement), decide which tools to employ and justify the choices.